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multianna
Multianna's Blog
20,368 ships (lots of images) beta3 testing
Published on October 25, 2007 By
Multianna
In
Sins Modding
+ means there are more but the number is what there is at the given location
1318
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-27-32-83.jpg
1649
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-30-06-29.jpg
1760
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-31-26-20.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-31-29-16.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-31-35-69.jpg
2042
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-35-11-52.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-47-57-75.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-48-03-94.jpg
4004+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 06-00-51-94.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-14-36-81.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-14-47-01.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-31-04-15.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-31-56-73.jpg
5471+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 16-49-35-66.jpg
6006+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 17-08-26-46.jpg
7005+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 17-59-40-71.jpg
8000+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 18-44-57-32.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 18-47-35-64.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 18-49-41-99.jpg
8665+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 19-14-49-50.jpg
9036+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 19-39-32-57.jpg
10.202+
10.534
10.534 Cobalt's
10.534 KOL Battleship's
10.534 Scouts getting in formation
12.274+
14.007+
15.021+
20.368
heres the
10.534 ships savegame
for testing
heres the
20.368 ships savegame
for testing
Article Tags
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Comments (Page 1)
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1
psugar
on Oct 25, 2007
*heart attack*
This is madness!
2
Annatar11
on Oct 25, 2007
Rofl.. you are quite literally insane, Multi
But I guess you now hold the record for largest fleet
3
Gauntlet03
on Oct 25, 2007
SO Very Very Wrong
4
tristangoodes
on Oct 25, 2007
What kinda framerate you getting here, must be crazy slow
5
Admiral_Kiernyc
on Oct 25, 2007
lmao how did your comp not blow up!!
6
Multianna
on Oct 25, 2007
What kinda framerate you getting here, must be crazy slow
with 10.202+ ships:
depends on how i run it. If the game is not paused i get around 0-3fps depending on how many units is produced and moving.
If the game is paused i get 1-3 fps BUT if i remove the UI i get 40fps.
If i enable cinematic i get 0-1fps BUT if i remove the UI i get 2-5fps.
It first started to lag around the 1318 ships
7
Annatar11
on Oct 25, 2007
Which means, if you were to zoom in and try to watch all those ships shooting something, your video card probably would melt
8
Multianna
on Oct 25, 2007
I stopped at 10.202 ships as it started to take too long to just get another 100 ships.
Which means, if you were to zoom in and try to watch all those ships shooting something, your video card probably would melt
oh no not at all, it only lags when the ships is moving. ill show some images with all the 10.202 ships.
Ive uploaded the savegame for others to try and can be fund at the bottom of the first post
9
Annatar11
on Oct 25, 2007
If it drops to 0-1 fps just when they're moving, it will do worse when they're shooting
10
Multianna
on Oct 25, 2007
If it drops to 0-1 fps just when they're moving, it will do worse when they're shooting
haha yeah thats absolutly right
I updated the savegame where all the ships arnt moving so it becomes easier for ppl to try it out.
My experiance with this is the CPU limitation, as the game only uses a single core for now, i expect the number to get higher when we see the dual core support
As my quad only runs at 2.66Ghz maybe one witha dual on 3.5Ghz can run it better then me...
11
Annatar11
on Oct 25, 2007
It's probably a bit of both. Since the modern cards have their own GPUs doing all the rendering and effects instead of relying on the CPU to do it, I would actually guess it's a limitation of the video card than CPU. Probably most easily exemplified by you gaining a huge FPS boost when you remove the UI. The CPU usage of the game shouldn't change, but the video card won't need to slave overtime to redraw 9000 little icons constantly
12
Durabys
on Oct 25, 2007
Madness?
THIS IS SPARTA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
13
Windexglow
on Oct 25, 2007
That would be such an awesome battle if the computer had te same number of units, and capitals
Excluding the hole "universe would implode" type of deal when having so much fun.
14
Craig Fraser
on Oct 25, 2007
Can someone change my diaper?
15
Annatar11
on Oct 25, 2007
Can someone change my diaper?
Not really, no. Now if Multi builds 10,500 Kols, that might be a different story
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