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multianna
Multianna's Blog
20,368 ships (lots of images) beta3 testing
Published on October 25, 2007 By
Multianna
In
Sins Modding
+ means there are more but the number is what there is at the given location
1318
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-27-32-83.jpg
1649
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-30-06-29.jpg
1760
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-31-26-20.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-31-29-16.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-31-35-69.jpg
2042
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-35-11-52.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-47-57-75.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-48-03-94.jpg
4004+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 06-00-51-94.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-14-36-81.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-14-47-01.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-31-04-15.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-31-56-73.jpg
5471+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 16-49-35-66.jpg
6006+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 17-08-26-46.jpg
7005+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 17-59-40-71.jpg
8000+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 18-44-57-32.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 18-47-35-64.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 18-49-41-99.jpg
8665+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 19-14-49-50.jpg
9036+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 19-39-32-57.jpg
10.202+
10.534
10.534 Cobalt's
10.534 KOL Battleship's
10.534 Scouts getting in formation
12.274+
14.007+
15.021+
20.368
heres the
10.534 ships savegame
for testing
heres the
20.368 ships savegame
for testing
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Comments (Page 5)
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61
Blair Fraser
on Oct 27, 2007
We've improved this a lot. Hopefully some of it will make it's way into beta 4.
62
Multianna
on Oct 27, 2007
cept it would take half an hour for a tennis ball to find its way around another one -.-
LOL some bugs are quite funny
63
Vandenburg
on Oct 28, 2007
why is there a huge wrinkle in your formation?
COMMAS MULTI, COMMAS!!!
Europeans are wierd, they switch the use of period vs. commas in their number descriptions
the European way
100.000.000,00
the
RIGHT
way
100,000,000.00
The European and thus the right way:
100'000'000.00
Just as a reminder that The Europe doesn't exist.
64
Schod
on Oct 28, 2007
ah, but you see The Way of Europe, does.
grammar grammar grammar!
65
Multianna
on Oct 29, 2007
Ive add 10.000 more ships to the system so the number is now 20.368 ships
also i think im reaching somekind of limit for a system, as the game starts to flicker and at times i get a c++ error.
Anyways im impressed
66
Schod
on Oct 29, 2007
10.534 Scouts getting in formation
LOL
oh, so not funny...
ok, I just request that you try and blanket the center planet in full 360.
67
Multianna
on Oct 29, 2007
ok, I just request that you try and blanket the center planet in full 360.
how do i do that? tried different movements on/around the planet but i cant seem to get them to cover it
68
Stratteggi
on Oct 29, 2007
ok, I just request that you try and blanket the center planet in full 360.
Blanket it with Krosovs, then have them open fire.
69
TheGreatEmperor
on Oct 29, 2007
Is betting everyone at ICO not good enough for ya Multi?
You have to have the biggest fleet too?
And I thought
I
had a big ego...
Just kidding.
I wonder how many ships it will take before the game crashes.
70
Multianna
on Oct 29, 2007
Blanket it with Krosovs, then have them open fire.
hmmmmmmm interresting...
Is betting everyone at ICO not good enough for ya Multi?
You have to have the biggest fleet too?
And I thought I had a big ego...
*kneels down befor the TheGreatEmperor*
You thought me well my master
I wonder how many ships it will take before the game crashes.
actually i think about 20k at a sector is more or less the limit as i were getting screen flickers and c++ errors at times.
71
eetmorsqrls
on Oct 29, 2007
hmmmmmmm interresting...
omggg, thats what i said with marzas and everyone ignored meeee
72
TheGreatEmperor
on Oct 29, 2007
omggg, thats what i said with marzas and everyone ignored meeee
I can't be bothered to think why...
actually i think about 20k at a sector is more or less the limit as i were getting screen flickers and c++ errors at times.
Spread it over a system, lets see if the devs 100,000 estimate is plausable.
Oh, and it seems no one can beat my old record of 25k, come people, I only had 1 million worlds to work with!!
I know you can do the same with a dozen!!!
73
Schod
on Oct 29, 2007
hmmmmmmm interresting...
omggg, thats what i said with marzas and everyone ignored meeee
eets you copied me, you loon.
You thought me well my master
ah, the few things that Emp thinks, and he comes up with you?
Spread it over a system, lets see if the devs 100,000 estimate is plausable.
I doubt it, at that point the sheer number of calculations done simply to recognize the existance of a ship... I think that at this point data simply would be too big not to degrade to the point where, well, C++ errors occur.
74
vasaridude
on Oct 29, 2007
hey....can you make all those ships different kinds....split evenly i mean...and can you have them in a battle/......lol....plz......differen angle screenshots too if u can manage it
75
Multianna
on Oct 29, 2007
hey....can you make all those ships different kinds....split evenly i mean
this was just a test to see how far the engine would go.
nd can you have them in a battle/......lol....plz......differen angle screenshots too if u can manage it
sorry no can do, it already takes several hours just to move them, so getting them into enemy territory would take days if not longer. But i agree it would be cool to watch
Ill try later on and do a 1000 vs 1000 ships instead
edit:
just added the 20.368 savegame for those who wanna test it
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