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multianna
Multianna's Blog
20,368 ships (lots of images) beta3 testing
Published on October 25, 2007 By
Multianna
In
Sins Modding
+ means there are more but the number is what there is at the given location
1318
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-27-32-83.jpg
1649
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-30-06-29.jpg
1760
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-31-26-20.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-31-29-16.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-31-35-69.jpg
2042
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-35-11-52.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-47-57-75.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-48-03-94.jpg
4004+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 06-00-51-94.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-14-36-81.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-14-47-01.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-31-04-15.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-31-56-73.jpg
5471+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 16-49-35-66.jpg
6006+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 17-08-26-46.jpg
7005+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 17-59-40-71.jpg
8000+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 18-44-57-32.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 18-47-35-64.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 18-49-41-99.jpg
8665+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 19-14-49-50.jpg
9036+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 19-39-32-57.jpg
10.202+
10.534
10.534 Cobalt's
10.534 KOL Battleship's
10.534 Scouts getting in formation
12.274+
14.007+
15.021+
20.368
heres the
10.534 ships savegame
for testing
heres the
20.368 ships savegame
for testing
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Comments (Page 6)
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76
TheGreatEmperor
on Oct 29, 2007
ah, the few things that Emp thinks, and he comes up with you?
Well at least I think, at all. Unlike some elaphants here.
77
Schod
on Oct 29, 2007
like your brainchild? he's sadly deformed, transgender to.
Ill try later on and do a 1000 vs 1000 ships instead
MARZA! MARZA! MARZA! MARZA! MARZA!
78
vasaridude
on Oct 29, 2007
Ill try later on and do a 1000 vs 1000 ships instead
what kind of ships and when
79
Multianna
on Oct 29, 2007
MARZA! MARZA! MARZA! MARZA! MARZA!
what kind of ships
all kinds, and if im able to change teams ill sure to make it a 1000 vs 1000
and when
when ever i feel like it
just that i got so many projects in my head i do abit here and there as i feel.
So it might be tomorrow or next week
80
TheGreatEmperor
on Oct 29, 2007
like your brainchild? he's sadly deformed, transgender to.
Hey, at least my brainchild plays Sins better then you
81
tristangoodes
on Oct 29, 2007
just did the math multi, that's roughly 40 million triangles on screen at once
82
Multianna
on Oct 29, 2007
just did the math multi, that's roughly 40 million triangles on screen at once
lol no wonder the game runs "abit" slow
so thats 40 million calculation per second i guess right?
83
WedgeHG
on Oct 30, 2007
I surrender!
84
TFL BigBANGtheory
on Oct 30, 2007
What would be an interesting test is to make a benchmark save game which has the maximum number of units that is
still playable
either doing simple movement orders or a battle.
Then we can see if beta 4 and beyond does any better at handling large fleets.
85
Schod
on Oct 30, 2007
Hey, at least my brainchild plays Sins better then you
you and your brainchild together couldnt take me down when you outnumbered me 5 to 1
lol no wonder the game runs "abit" slow
so thats 40 million calculation per second i guess right?
and no wonder the game breaks, that makes even miniscule calculation errors a huge issue.
ps: your computer is moving so slow at this point I doubt its 40x10^6 calculations per second, just check your framerate.
86
Multianna
on Oct 30, 2007
ps: your computer is moving so slow at this point I doubt its 40x10^6 calculations per second, just check your framerate.
My comp aint moving slow, the game is because of the single CPU limitation. Also its a CPU thing cause if i pause it i get around the 5fps or so that alone indicates its a CPU that is limiting the GPU from doing more calculation cause if cant get its work load thru the CPU. If it really was the GPU the framerates would be low no matter what
87
Schod
on Oct 30, 2007
whoa, here come the pricks and thorns
dont get so defensive
Also its a CPU thing cause if i pause it i get around the 5fps or so that alone indicates its a CPU that is limiting the GPU from doing more calculation cause if cant get its work load thru the CPU
whether its billy bob's fault or jorge jimmy jane's fault, it still happened
ok, so 5 fps puts you at 8x10^8 cps, that is if each triangle accounts to a single calculation...
88
Multianna
on Oct 30, 2007
dont get so defensive
sorry i thought you attacked me, so i hit back
ok, so 5 fps puts you at 8x10^8 cps, that is if each triangle accounts to a single calculation...
put that in human numbers plz
89
vasaridude
on Oct 30, 2007
put that in human numbers
i'm guessing he's saying it's slow....lol
90
eetmorsqrls
on Oct 30, 2007
actually, he said it makes it 800,000,000 calculations per second
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